The audio in the YouTube clip above came from an appearance on the Christy Clarke Show (on CKNW AM980 in Vancouver, BC) when I was guest just before Christmas 2007. I was there as a video game expert to talk about games, what was hot/not, what kids should and shouldn’t be playing, etc. Unfortunately for me – and I’ve done nothing to rectify this particular issue – I have zero media training so it’s kind of difficult to listen to five years after the fact.
Christy’s first question, “So, what are the hot games this Christmas?”
What do I do? I completely sidestep the question and start monologuing about ESRB ratings.
Besides getting a feeling of déjà vu a number of times
during the opening hour or so of BioShock Infinite, I was struck by the repetition
of character models.
Really, Irrational? This is the best you could come up with?
Most games will hide the repetition of character models or mask it somehow, but
BioShock Infinite does zero to hide the fact they’re all the same. The
kid selling papers is the exact same kid sitting on the garbage can a couple
dozen feet away! After having “rescued” Elizabeth from the tower and splash landed on
a beach, the same issue appeared. Of the couple dozen NPCs going through the
motions on the sand, there were maybe three different characters to see.