Thursday, February 16, 2012

Alan Wake: Played It, Finished It, Looking Forward to Playing it Again

Bright Falls has never looked so good.
As a game, Alan Wake really got under my skin. The combat wasn't always spot-on as Max Payne and Max Payne 2: The Fall of Max Payne (by Alan Wake developer, Remedy) but the setting, the psychological X-Files, Twin Peaks aspects sunk its hooks into me in a big way. If I wasn't playing it, I wanted to the be playing it. I burned through the two DLC "episodes" -- "Previously on Alan Wake" still makes me feel good -- and started playing the again from the beginning. Not on a harder difficulty or anything, but just to experience the game again. This wasn't something like Heavy Rain, where I've had the urge to replay but never followed through because I'm not sure I can stand the emotional roller-coaster again. Plus, I know "whodunnit."

I'm slowly burning through the entire series of X-Files -- I should write something about Netflix -- and there are a few episodes, particularly "Darkness Falls" -- Wikipedia describes the episode: Mulder and Scully travel to a remote area of Washington State National Forest after an entire group of thirty loggers goes missing. They soon discover that an unseen force that was lying dormant has been awakened -- which really made me want to stop watching and start playing again.

Alan Wake releases on PC today (in North America) and I finally have a bulletproof reason to dive into the lake again!

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